Everyone knows about the changes that are coming next week with the next system upgrades. Most people are complaining about them, it seems, but personally, I think the changes are going to be good for those of us who want to have a more even playing field.
However, it seems that most of the people complaining are the ones who see their advantages being taken away from them. They're upset that they will no longer have overwhelming superiority over others, and this upsets them.
I can understand why. When you're always winning, and then the rules are changed so that you won't always win, it's very hard to accept it. It feels like the developers have decided to side with the 'losers', and that makes it seem like the developers are 'losers' too.
For me, I see it as helping to bring tactical warfare back into the game play. Instead of having 'super setups' that no one can beat, there will be an emphasis on tactical engagements, using multiple ships for specific purposes within small or large fleets.
I can see that solo PVP will be that much harder as a result of these changes, but I'm personally looking forward to it.
If solo PVP is harder, then there will be less people engaging in it. Since less people will be engaging in it, those few 'victims' out there will be running and hiding from the fleets that enter their low-traffic systems. They won't worry so much about the lone pilot that comes in, because he's sure not going to be engaging in PVP by himself...
But when they suddenly see a Force Recon decloaking next to them, then they'll realise that solo PVP is still a force to be reckoned with.
So these changes are not going to spoil the game for me. They're just going to help me do what I want to do. By leveling the playing field, it makes many targets viable, instead of just a small few.
I'll be seeing you out there. Alone. Be afraid.