‘Maelstrom's in the Bubble’
I log onto Teamspeak after logging off for a short break from EVE to see nine killers in the PVP OPS 1 channel. So I drop down to the channel to see what’s going on. “Maelstrom on D-Scan” is called out, seconds later “Second Maelstrom on D-Scan” is announced. I immediately begin logging into EVE.
I hear primary being called and pilots calling out points all the time I’m frantically trying to log into game only to find myself in [CENSORED] station instead of the system of the engagement. Jamm’s are announced on both battleships.
“He’s shield boost tanked” is called out. I immediately begin assessing the situation in my head as I wait for session change to be able to change ships. Another pilot announces “We don’t have enough DPS to break the tank!” I select my Sacrilege to bring the pain…
As I undock I call to my fellow capsuleers to hold onto them, I’m on the way with more DPS. As I’m warping to the gate I’m going over the info that has been given out in my head when I realize that comms are eerily silent. I hit the gate and jump on contact calling it out over comms. Once on the other side I warp to a tactical bookmark, and then with gritted teeth into the fray I warp.
As I'm locking the primary still our comms are pretty silent. My ship acquires a lock and I unleash hell. At this point I go into combat mode and the military trained part of my brain engages and assumes control. I begin asking for reports from out ECM pilots and begin assuring we have points on both BS’s. The flow of information begins again, I smile.
“+1” is announced over comms. “Any relation to the Mael’s?” I ask.
“No, we have a rifter on D-scan” is the reply. The gears in my head begin to spin even faster now. Do I let the Rifter go and keep my focus on the battleship? Or do I feed him to the the blood-frenzied sharks currently swarming the battleships? A few heartbeats later I decide. This is our system - intrusion will not be tolerated by a single rifter.
I call for two of my best tacklers to move to the bubble and greet our new guest when/if he arrives. A few seconds later “Rifter in the bubble!” is called.
“Grab him” I call, and almost immediately the tacklers respond with their confirmations of tackle. They have been trained well. I quickly give orders for two of my pilots to hold the battleships and for everyone else to get on the Rifter. “KILL IT” is the order given after I receive the confirmation that all free pilots are on him. He pops almost instantly and his pod is scrammed quickly thereafter. Not wanting to waste time I call for the pod to be killed without waiting for everyone to get on it, and give orders for everyone to get back on the primary Mael.
The Maelstrom's shields begin to very slowly melt way when he engages his shield boosters again. Concern on whether or not we can break his tank is voiced in comms. Seeing how much shield is being boosted I realize that he must be dual boosted, which means he’s running a cap booster. “He’s using a cap booster with charges and they cant last forever.” I assure my pilots over comms. Sure enough, his boosting amountv soon cuts in half which means he’s dropped down to one booster. His cap charges are running low. His shields begin to dissipate at an increased rate and before long he is in armor. As his structure begins to quickly bleed out I call for my tacklers to prepare to grab his pod and for the rest of my fleet to switch primary to the second Mael upon the first's destruction. The Maelstrom explodes in a glorious ball of fire, but unfortunately his pod escapes.
Having tasted blood my pilots descend up the second Maelstrom like a pack of rabid piranha. And his tank doesn’t seem to be quite as strong as the first. It begins melting at a much faster rate. When intel reports that a small fleet consisting of interceptors, Dramiels, and a Flycatcher have landed on the gate next door with a Dram jumping into our system. “Stay on target” I call out, “Dram on D-scan” calls out another.
Decision time again, I quickly assess our situation and decide to not and try to get a tackle on the Dramiel unless he attempts to engage us first. We are so close now to bringing down the Maelstrom that I need every bit of DPS we can muster to pop it before this fleet jumps in on us.
“Dram in the bubble” is called. I watch as it quickly turns and begins burning for the gate, “He’s bugging out,” I call out over comms.
“Fleet jumping into system,” reports our scout next door just as the Maelstrom drops into structure.
“Bring him down now, we're about to have company!” I demand over comms, and like the vicious killers they are, they comply. The Maelstrom pops just as the fleet is identified on D-scan. “Warp to tacs” (tactical bookmarks) command is given out and all pilots warp off to safety with zero losses. We decide to give the incoming fleet a free pass while we reload and let the adrenaline run its course out of our system.
While I know this is not a AAR (after action report) in its true form and more of a narrative from my POV, it gives an account of what I saw and my emotions during the engagement. I am extremely proud of all the pilots involved in these kills. An extraordinary job was done by our ECM pilots who kept our opponents jammed for the majority of the battle. All fleet members followed orders precisely and quickly. While I am aware that my spelling, grammar, and just general use of the English language is frighteningly horrible I hope you enjoy this account as much as I did. I am a proud member of Art of War Alliance and look forward to killing with you all again.